• FubarberryOPM
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      1 year ago

      My understanding is that sunshine/moonlight has better quality still.

      The built-in steam game streaming has better steam UI integration though, and is available without installing any additional software.

      • Funderpants
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        71 year ago

        I’ve used both to play Helldivers 2 recently and have found Sunshine/moonlight to be superior.

        • Ecksell
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          41 year ago

          Just curious, when you do this in HD2, how do you use the mic?

          • Funderpants
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            1 year ago

            So far, I don’t. It doesn’t have a hot key configured by default and I just haven’t changed it. I tried to assign the rear paddles, but it didn’t pick it up because I think the game was emulating an Xbox controller.

            But I only really do level 5/6 missions on the deck. I find it a bit too unfamiliar for 7+ missions where I need to communicate well and pull off my shots with better accuracy.

            • Ecksell
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              21 year ago

              Basically the same situation here fellow Helldiver, thank you for the confirmation. Now lets get back to the front lines!!

      • @TheDarkKnight@lemmy.world
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        21 year ago

        Oh no doubt, Steam Link is super easy to use. Once quality catches up it seriously might become the Stream Deck by default at home.

    • paraphrand
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      61 year ago

      What specifically is better? These are just clients for the Streaming that Steam provides, right? They don’t actually swap out the “server” side, right?

      • @cttttt@lemmy.world
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        141 year ago

        They’re completely different implementations of systems that steam video/audio/inputs.

        Valve’s is pretty buggy but has deep integration with Steam and allow NAT traversal, while Sunshine/Moonlight are way more reliable, have features that reduce latency but are pretty barebones as far as features: they just do streaming with no tight integration with what’s being streamed.

        And Sunshine is a reverse engineered version of Nvidia’s game stream server, since Nvidia sunset Gamestream a few months ago.

        • @mnemonicmonkeys@sh.itjust.works
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          1 year ago

          Since Sunshine & Moonlight are open source, I wonder if Valve has considered integrating them. Based on their track record, Valve would likely submit improvements upstream too

      • @BakedCatboy@lemmy.ml
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        41 year ago

        Moonlight is Nvidia game stream so it’ll be using the Nvidia server or sunshine which implements the Nvidia game stream protocol for AMD/Intel/Nvidia server hardware.

    • Fishbone
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      21 year ago

      I only know it as moonlight (been a while since I used it). What’s the Sunshine component?

      As an aside, Moonlight was incredible. Used it to play PSO2 on my phone when I was a few hundred miles away visiting a friend.

      • @Daxtron2@startrek.website
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        81 year ago

        Moonlight client originally used Nvidia’s streaming server. Sunshine is an open source streaming server that moonlight can connect to.

        • Fishbone
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          41 year ago

          Oh, fuck yeah. I remember it using nvidia shield, and I haven’t bothered with seeing if it works outside of geforce since I dropped that (fuck geforce lol). Glad to hear there’s an open source alternative.

  • JoYo
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    1 year ago

    Did they fix Remote Play? The change log says they fixed a single issue:

    Remote Play
    
        Fixed infinite loading animation when streaming from another PC
    

    There are many issues that have been introduced since release of the steam deck.

    I’d like to be able to use the steam overlay while remote play is running.

    • FubarberryOPM
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      61 year ago

      That was the biggest issue with it, that wasn’t letting people use remote play at all.

      As far as I know other issues with it are still around.

  • AutoTL;DRB
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    01 year ago

    This is the best summary I could come up with:


    Initially putting out a quick Beta update, and then very shortly after putting it into Stable so all users will be able to update now and have working Remote Play.

    I’ve tested it across a couple titles from my desktop Linux PC to the Steam Deck, and yup — visual, audio and input are all working properly with no more infinite Steam loading screen.

    Fixed the ‘Verifying Installation’ message incorrectly showing on every startup.

    Fixed infinite loading animation when streaming from another PC

    Nice to see Valve get such a big feature fixed up, still a shame to see the initial update rolled out with it broken though.

    This is great, as Remote Play is such an incredibly useful feature for when you want to run some bigger games smoother on Steam Deck and you have a PC, so you can sit somewhere super comfortable and just stream it instead of sitting at a desk.


    The original article contains 204 words, the summary contains 154 words. Saved 25%. I’m a bot and I’m open source!