I’ve said it countless times, and I’ll say it again:
Half of the success of Windows and macOS is the fact that they provide solid and stable APIs and development tools that “make it easy” to develop for those platforms and Linux is very bad at that. The major pieces of Linux are constantly and ever changing requiring large and frequent re-works of apps. There aren’t distribution “sponsored” IDEs (like Visual Studio or Xcode), userland API documentation, frameworks etc.;
Things on the Linux GUI land are so messed up that we even got this. Well, at least with Swift and Adwaita for Swift we may get to something closer to stable, long term APIs and useful documentation…
If you looked at the original github link, you’ll see that it has
libadwaita
(and naturally, gtk4) as a dependency.This isn’t fragmenting anything, and
adwaita
already has good documentation. This is just another binding for another language, not a whole new implementation.I never said it was fragmentation, I simply implied that the fact that someone is writing bindings for a language that while open is mostly apple centered says a lot about the lack of a decent development framework.
Have you tried developing a GUI app for Windows in the last 5 years? All the official first-party frameworks are either mostly deprecated (WPF, WinForms), or half-baked and despised by every developer I’ve talked to about them (MAUI).
Well WinUI is supposed to fix the mess caused by UWP and later on UWP that came from the Windows 8 era… WinUI is decent, at least it isn’t lacking major features like the other two.
.NET MAUI is a very different thing… it’s a cross-platform framework for creating native mobile and desktop apps with C# and XAML. It’s like Qt and obviously when we’re talking about developing apps for Windows, Linux, macOS, Android and iOS with a single frameworks things are bound to be harder.
ew and ew