“Developers, who aren’t allowed to be critical of company, are having fun.”
As much as I want this to be true, I’ll have a hard time not filing this under “GRR Martin and Patrick Rothfuss cowriting a new series” level of believing it will finish any time soon.
And what are the odds it’s running on the zombie of Creation engine again? That was just delightful for Starfield.
please learn from your mistakes, i want this to be good, i really do.
Starfield killed all my hype for Bethesda’s future releases. Every step forward comes with a dozen steps back.
How long ago did Starfield come out, like 6+ months ago? And they’ve basically added an eat button back from previous games on the same engine, then left it to rot.
I can’t believe they are already trying to market ES6 and DLC for Starfield without even fixing that trash game first.
I’m inclined to agree. I don’t hate starfield, I really don’t. It may be obvious to others, but I’ve been trying to nail down why. I think a big part of it is the space travel. If a mission isn’t confined to a planet- hopefully an interesting planet, then you find yourself hopping from planet to planet- which means loading screens every time you jump- which kills any momentum that I personally feel. Sure you had to load if you fast traveled in fallout or elder scrolls, but you COULD walk across the map of the whole game if you really wanted to
without me thanks. Morrowind’s Bethesda is apparently long dead