@muell@lemmings.world to Godot@programming.dev • 8 months agoWhy is the negative Z-axis considered to be facing forward in Godot?message-square12fedilinkarrow-up127arrow-down11
arrow-up126arrow-down1message-squareWhy is the negative Z-axis considered to be facing forward in Godot?@muell@lemmings.world to Godot@programming.dev • 8 months agomessage-square12fedilink
minus-square@erytau@programming.devlinkfedilinkEnglish58•8 months agoBecause, uh… we here in the 3D world like a little bit of pain.
minus-square@andrewth09@lemmy.worldlinkfedilink10•8 months agoI haven’t done CAD/3D modeling in years. I hate this chart. Great chart, thanks for sharing.
minus-square@DriftingLynx@lemmy.calinkfedilink2•edit-28 months agoWithout suffering, there is no art.
Because, uh… we here in the 3D world like a little bit of pain.
Great chart, thanks for sharing this.
I haven’t done CAD/3D modeling in years. I hate this chart. Great chart, thanks for sharing.
Without suffering, there is no art.