@MazonnaCara89@lemmy.ml to KDE@lemmy.kde.social • 1 year agoThis Week in Plasma: multiple major Wayland and UI featuresblogs.kde.orgexternal-linkmessage-square1fedilinkarrow-up178arrow-down10cross-posted to: newslinux@lemmy.ml
arrow-up178arrow-down1external-linkThis Week in Plasma: multiple major Wayland and UI featuresblogs.kde.org@MazonnaCara89@lemmy.ml to KDE@lemmy.kde.social • 1 year agomessage-square1fedilinkcross-posted to: newslinux@lemmy.ml
minus-square@knownothing@lemmy.ziplinkfedilinkEnglish4•1 year ago KMenuEdit now lets you configure apps to always run on the system’s discrete GPU, just like the old properties-dialog-based UI for this did. Does it actually make sure you’re using a discrete GPU or is it simply the secondary GPU like with DRI_PRIME=1?
Does it actually make sure you’re using a discrete GPU or is it simply the secondary GPU like with
DRI_PRIME=1?