- cross-posted to:
- news
- linux@lemmy.world
- cross-posted to:
- news
- linux@lemmy.world
Wayland. It comes up a lot: “Bug X fixed in the Plasma Wayland session.” “The Plasma Wayland session has now gained support for feature Y.” And it’s in the news quite …
Great article. I’m currently still on X because Plasma 5 doesn’t handle fractional scaling well. As soon as that changes (Plasma 6?) I’ll be jumping over to Wayland.
X handles fractional scaling terrible as well lol. Has caused terrible tearing and framedrops for me on a Framework 13.
And this is what I am talking. Fragmentation. Fractional scaling extension exists in wayland protocol for a year of more.
For me it’s Barrier/Input Leap which keeps me stuck on X. Still waiting for a solution there then I’m moving over.
Note that there’s now a solution for this in Wayland compositors that support the InputCapture portal. This should work on the latest (or next? not sure) version of Input Leap and GNOME 45 (which launches as part of Fedora 39)
Good read, provided context that I didn’t have before as a newbie
I want to switch to Wayland. I try it every month to see if it is working with my system and so far it is not.
Ubuntu 23.04/Nvidia 3080/Steam. It use to work with the old big picture mode but when steam went to the new one, Wayland broke for me.
That’s weird. I thought Steam doesn’t support Wayland at all and runs using XWayland.
Gamescope makes the experience a lot better with steam at least for me in swaywm. I experimented with running each game in gamescope using launch options but with gamescope’s mediocre support of the steam overlay some multiplayer invite stuff doesn’t work correctly. Running steam in bigpicture within gamescope pretty much solves all these issues and seems to improve performance too.
To be fair you probably use
bloatblob driver instead of Mesa.
So most complaints you read about Wayland missing this or that (such as fractional scaling, or screen sharing, or global shortcuts) from over a year or two ago are likely to be wrong today.
Is fractional scaling in Wayland really working now? I tried it a while ago and everything was blurry mess.
I just tried this and it was blurry until I logged out and back in!
Just tried it on my laptop and xwayland apps are still blurry mess, even after restart. However, all apps I use now has Wayland support that can be enabled with some flags or environmental variables, so they are actually usable now with fractional scaling. Finally I can use my laptop with 175% scaling, which is much more comfortable than 200% scaling.
In display settings check the box to allow x11 apps to scale themselves instead of the compositor. Your cursor will still be blurry but the app content itself will be fine. A few apps like steam won’t scale without some kind of launch flag though.
I don’t see this option. I didn’t even see the option to set fractional scaling without enabling experimental flag from command line.
I assumed you were on KDE since the dev who wrote the blog post was talking about KDE Wayland but are you on gnome? Gnome"s fractional scaling implementation isn’t as good as KDE’s.
It’s working with Sway from a quick test:
swaymsg output DP-1 scale 1.7
But XWayland is blurry as expected (that’s the big blocker, or all useful apps being ported to Wayland).
I’d run Wayland on my main PC but Nvidia drivers don’t support Wayland too well, when they do I’ll switch over but for now I’ll wait
I’m gonna give it an honest go once KDE Plasma 6 hits the arch repos.
I also want to try COSMIC when it comes out apparently it’s got Wayland support built in and looks pretty good imo
We need another display system. Something more dev friendly and more desktop agnostic.
I seems Wlroots is designed to be server agnostic (despite the name), if it is bound to a new display server many apps should be available.
Ok, breaking up X11 to Wayland was good as it was so big. Now, lets look at the Linux kernel…