

A lot of big fantasy games have a blending of a myriad of mythology. Like everything is inspired by something that came from somewhere. D&D, and by extension many videos games using the rules and settings, is among those included. They have things ranging from typical Anglo-Saxon myths to Japanese kappa, Egyptian gods, and more.
I only notice that the bigger the resolution, the smaller the text when the game in question has poor scaling options for the 2D elements…