Formerly /u/Zalack on Reddit.

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  • 16 Comments
Joined 2 years ago
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Cake day: June 13th, 2023

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  • It’s not that strange. A timeout occurs on several servers overnight, and maybe a bunch of Lemmy instances are all run in the same timezone, so all their admins wake up around the same time and fix it.

    Well it’s a timeout, so by fixing it at the same time the admins have “synchronized” when timeouts across their servers are likely to occur again since it’s tangentially related to time. They’re likely to all fail again around the same moment.

    It’s kind of similar to the thundering herd where a bunch of things getting errors will synchronize their retries in a giant herd and strain the server. It’s why good clients will add exponential backoff AND jitter (a little bit of randomness to when the retry is done, not just every x^2 seconds). That way if you have a million clients, it’s less likely that all 1,000,000 of them will attempt a retry at the extract same time, because they all got an error from your server at the same time when it failed.

    Edit: looked at the ticket and it’s not exactly the kind of timeout I was thinking of.

    This timeout might be caused by something that’s loosely a function of time or resources usage. If it’s resource usage, because the servers are federated, those spikes might happen across servers as everything is pushing events to subscribers. So, failure gets synchronized.

    Or it could just be a coincidence. We as humans like to look for patterns in random events.


  • It’s because the producers want their counterparts spending time, energy, and perceived social capital negotiating over it rather than the things the Producers actually worry about having to give up.

    IMO it’s pretty transparent, but creative people are pretty scared of AI right now so it might be a good bargaining tactic if they can get rank and file Union members to tie up the negotiatiors by reacting.


  • Crowd extensions are already pretty common with traditional VFX techniques.

    I worked in Hollywood editorial for a bit and, IMO, the producers are playing up the AI stuff so that said stuff can be given to the writers and actors as a “victory” instead of the real spectres in the room:

    • streaming residuals need to get the same payout and transparency as home video and syndication did

    • streaming numbers need to be made available to creators to facilitate the above.

    • the ‘mini-room’ system that totally disconnects writers from the productions they are writing for needs to be broken down.




  • Like any creative ever. Gamers will disagree but I find Macs desktop UI much nicer than Windows. I worked in Hollywood editorial for a while and it’s ALL Macs there until you get into really high end VFX stations.

    The Wacom drivers are also MUCH better on Mac. It’s hard to explain, but the stylus just doesn’t feel as smooth on Windows. The response curve/time is just better, even with the same settings.

    A bunch of small UX things like native column view in finder turn into annoyances on other systems.

    Having a UNIX terminal is nice if you’re a developer but aren’t fond of any of the Linux desktop environments. WSL for windows it’s getting better, but getting IDEs to play nicely with it was still touch and go last time I gave it a whirl.

    I game on PC and deploy to Linux servers, but Mac is my daily driver for coding and video editing. It just gets out of my way and let’s me be productive. I have to do way too much fiddling on Windows and PC for a desktop experience I still like less.

    Also – disregarding the OS, which I do think Apple should be forced to sell as a standalone – the build quality is leaps and bounds above any other laptop I’ve had. I’ve been using a laptop with the M1 Apple Silicone, and it’s legitimately the happiest I’ve ever been with a work computer.