@popcar2@programming.dev to Godot@programming.dev • 7 months agoGodot founders had desperately hoped Unity wouldn't 'blow up'www.gamedeveloper.comexternal-linkmessage-square63fedilinkarrow-up1309arrow-down13
arrow-up1306arrow-down1external-linkGodot founders had desperately hoped Unity wouldn't 'blow up'www.gamedeveloper.com@popcar2@programming.dev to Godot@programming.dev • 7 months agomessage-square63fedilink
minus-square@FizzyOrange@programming.devlinkfedilink41•7 months agoThey’re being diplomatic. From Wikipedia: The name “Godot” was chosen due to its relation to Samuel Beckett’s play Waiting for Godot, as it represents the never-ending wish of adding new features in the engine, which would get it closer to an exhaustive product, but never will.
minus-squarecircuitfarmerlinkfedilink17•edit-27 months agoIt’s clear that it’s named after the play. It’s also clear that the devs really don’t care how you say it. Personally, I think I’ll start doing god-ot, as in “got it”.
minus-square@LarmyOfLone@lemm.eelinkfedilink-7•edit-27 months agoIsn’t butchering the french language cultural genocide or something?
They’re being diplomatic. From Wikipedia:
It’s clear that it’s named after the play. It’s also clear that the devs really don’t care how you say it.
Personally, I think I’ll start doing god-ot, as in “got it”.
Isn’t butchering the french language cultural genocide or something?