So all the talk is that Linux is great for gaming now, and tbf, it has come a long way. But there’s a good portion of people like me and my friends who still regularly use windows because we love modding the crap out of all of our favorite games and that’s just not feasible on Linux, vortex doesn’t work and most modloaders have a bunch of bootstrap fixes you have to do, God forbid you want to debug your mod list and change often.

So I guess my question is, does anyone have any news on the state of Linux modding, has anyone out there got a git project in alpha or something coming up that might open the floodgates for us modders? Pretty please?

  • Ulrich
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    491 month ago

    You mod games on Linux the same way you mod them on Windows.

      • @Broadfern@lemmy.world
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        1 month ago

        Not sure why you’re being downvoted. If you’re new to Linux but have more experience in Windows, getting used to certain filepaths is part of the learning curve.

        • Da Oeuf
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          61 month ago

          You’re right - I’d forgotten how disorientating it was when I first switched to Linux to have all of these weird and alien file paths. There should be some kind of welcome pack for people switching from windows and mac.

          • @airbornestar@lemmy.zip
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            131 month ago

            I agree, but then again, neither Windows nor MacOS tell you where their file paths are. It’s not like Windows tell you where AppData is. They don’t even show file extensions by default.

            That said, there are quite a few Youtube videos explaining about Linux file paths.

      • Ulrich
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        1 month ago

        The process is the same, even if the file paths are different. Being different does not make it inferior, or any less “ubiquitous” or “feasible”.

      • @Buffalox@lemmy.world
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        51 month ago

        Yes and Windows has some funny business with making the first letter of a filename big no matter what. Which occasionally causes problems too.