I’m curious how software can be created and evolve over time. I’m afraid that at some point, we’ll realize there are issues with the software we’re using that can only be remedied by massive changes or a complete rewrite.
Are there any instances of this happening? Where something is designed with a flaw that doesn’t get realized until much later, necessitating scrapping the whole thing and starting from scratch?
Happens all the time on Linux. The current instance would be the shift from X11 to Wayland.
The first thing I noticed was when the audio system switched from OSS to ALSA.
And then ALSA to all those barely functional audio daemons to PulseAudio, and then again to PipeWire. That sure one took a few tries to figure out right.
And the strangest thing about that is that neither PulseAudio nor Pipewire are replacing anything. ALSA and PulseAudio are still there while I handle my audio through Pipewire.
How is PulseAudio still there? I mean, sure the protocol is still there, but it’s handled by
pipewire-pulse
on most systems nowadays(KDE specifically requires PipeWire).Also, PulseAudio was never designed to replace ALSA, it’s sitting on top of ALSA to abstract some complexity from the programs, that would arise if they were to use ALSA directly.
Pulse itself is not there but its functionality is (and they even preserved its interface and pactl). PipeWire is a superset of audio features from Pulse and Jack combined with video.
For anyone wondering: Alsa does sound card detection and basic IO at the kernel level, Pulse takes ALSA devices and does audio mixing at the user/system level. Pipe does what Pulse does but more and even includes video devices
And then from ALSA to PulseAudio haha
They’re at different layers of the audio stack though so not really replacing.
there are issues with the software we’re using that can only be remedied by massive changes or a complete rewrite.
I think this was the main reason for the Wayland project. So many issues with Xorg that it made more sense to start over, instead of trying to fix it in Xorg.
according to kagiGPT…
~~i have determined that wayland is the successor and technically minimal:
*Yes, it is possible to run simple GUI programs without a full desktop environment or window manager. According to the information in the memory:You can run GUI programs with just an X server and the necessary libraries (such as QT or GTK), without needing a window manager or desktop environment installed. [1][2]
The X server handles the basic graphical functionality, like placing windows and handling events, while the window manager is responsible for managing the appearance and behavior of windows. [3][4]
Some users prefer this approach to avoid running a full desktop environment when they only need to launch a few GUI applications. [5][6]
However, the practical experience may not be as smooth as having a full desktop environment, as you may need to manually configure the environment for each GUI program. [7][8]*~~
however… firefox will not run without the full wayland compositor.
correction:
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Wayland is not a display server like X11, but rather a protocol that describes how applications communicate with a compositor directly. [1]
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Display servers using the Wayland protocol are called compositors, as they combine the roles of the X window manager, compositing manager, and display server. [2]
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A Wayland compositor combines the roles of the X window manager, compositing manager, and display server. Most major desktops support Wayland compositors. [3]
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And as I’ve understood and read about it, Wayland had been a near 10 years mess that ended up with a product as bad or perhaps worse than xorg.
Not trying to rain on either parade, but x is like the Hubble telescope if we added new upgrades to it every 2 months. Its way past its end of life, doing things it was never designed for.
Wayland seems… To be missing direction?
I do not want to fight and say you misunderstood. Let’s just say you have been very influenced by one perspective.
Wayland has taken a while to fully flesh out. Part of that has been delay by the original designers not wanting to compromise their vision. Most of it is just the time it takes to replace something mature ( X11 is 40 years old ). A lot of what feels like Wayland problems actually stem from applications not migrating yet.
While there are things yet to do, the design of Wayland is proving itself to be better fundamentally. There are already things Wayland can do that X11 likely never will ( like HDR ). Wayland is significantly more secure.
At this point, Wayland is either good enough or even superior for many people. It does not yet work perfectly for NVIDIA users which has more to do with NVIDIA’s choices than Wayland. Thankfully, it seems the biggest issues have been addressed and will come together around May.
The desktop environments and toolkits used in the most popular distros default to Wayland anlready and will be Wayland only soon. Pretty much all the second tier desktop environments have plans to get to Wayland.
We will exit 2024 with almost all distros using Wayland and the majority of users enjoying Wayland without issue.
X11 is going to be around for a long time but, on Linux, almost nobody will run it directly by 2026.
Wayland is hardly the Hubble.
Well, as I said, it’s what I read. If it’s better than that, great. Thanks for correcting me
Also, X is Hubble, not Wayland :)
I’ve been using Wayland on plasma 5 for a year or so now, and it looks like the recent Nvidia driver has merged, so it should be getting even better any minute now.
I’ve used it for streaming on Linux with pipewire, overall no complaints.
Wayland is the default for GNOME and KDE now, meaning before long it will become the default for the majority of all Linux users. And in addition, Xfce, Cinnamon and LXQt are also going to support it.
There is some Rust code that needs to be rewritten in C.
Bold
Italics
I feel tracked… Better strike this all through
Strange. I’m not exactly keeping track. But isn’t the current going in just the opposite direction? Seems like tons of utilities are being rewritten in Rust to avoid memory safety bugs
You got it right, the person you replied to made a joke.
The more the code is used, the faster it ought to be. A function for an OS kernel shouldn’t be written in Python, but a calculator doesn’t need to be written in assembly, that kind of thing.
I can’t really speak for Rust myself but to explain the comment, the performance gains of a language closer to assembly can be worth the headache of dealing with unsafe and harder to debug languages.
Linux, for instance, uses some assembly for the parts of it that need to be blazing fast. Confirming assembly code as bug-free, no leaks, all that, is just worth the performance sometimes.
But yeah I dunno in what cases rust is faster than C/C++.
C/C++ isn’t really faster than Rust. That’s the attraction of Rust; safety AND speed.
Of course it also depends on the job.
https://benchmarksgame-team.pages.debian.net/benchmarksgame/box-plot-summary-charts.html
C/C++ isn’t
You’re talking about two languages, one is C, the other is C++. C++ is not a superset of C.
Yes thank you. But my statement remains true nevertheless.
Rust is faster than C. Iterators and mutable noalias can be optimized better. There’s still FORTRAN code in use because it’s noalias and therefore faster
But yeah I dunno in what cases rust is faster than C/C++.
First of all C and C++ are very different, C is faster than C++. Rust is not intrinsically faster than C in the same way that C is faster than C++, however there’s a huge difference, safety.
Imagine the following C function:
void do_something(Person* person);
Are you sure that you can pass NULL? Or that it won’t delete your object? Or delete later? Or anything, you need to know what the function does to be sure and/or perform lots of tests, e.g. the proper use of that function might be something like:
if( person ) { person_uses++; do_something(person); } ... if( --person_uses == 0 ) free( person )
That’s a lot more calls than just calling the function, but it’s also a lot more secure.
In C++ this is somewhat solved by using smart pointers, e.g.
void do_something(std::unique_ptr person); void something_else(std::shared_ptr person);
That’s a lot more secure and readable, but also a lot slower. Rust achieves the C++ level of security and readability using only the equivalent of a single C call by performing pre-compile analysis and making the assembly both fast and secure.
Can the same thing be done on C? Absolutely, you could use macros instead of ifs and counters and have a very fast and safe code but not easy to read at all. The thing is Rust makes it easy to write fast and safe code, C is faster but safe C is slower, and since you always want safe code Rust ends up being faster for most applications.
Agree, call me unreasonable or whatever but I just don’t like Rust nor the community behind it. Stop trying to reinvent the wheel! Rust makes everything complicated.
On the other hand… Zig 😘
Zig!!
Zig!!
Starting anything from scratch is a huge risk these days. At best you’ll have something like the python 2 -> 3
rewriteoverhaul (leaving scraps of legacy code all over the place), at worst you’ll have something like gnome/kde (where the community schisms rather than adopting a new standard). I would say that most of the time, there are only two ways to get a new standard to reach mass adoption.-
Retrofit everything. Extend old APIs where possible. Build your new layer on top of https, or javascript, or ascii, or something else that already has widespread adoption. Make a clear upgrade path for old users, but maintain compatibility for as long as possible.
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Buy 99% of the market and declare yourself king (cough cough chromium).
Python 3 wasn’t a rewrite, it just broke compatibility with Python 2.
In a good way. Using a non-verified bytes type for strings was such a giant source of bugs. Text is complicated and pretending it isn’t won’t get you far.
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The entire thing. It needs to be completely rewritten in rust, complete with unit tests and Miri in CI, and converted to a high performance microkernel. Everything evolves into a crab /s
I laughed waay too hard at this.
A PM said something similar earlier this week during a performance meeting: “I heard rust was fast. Maybe we should rewrite the software in that?”
They must have been a former Duke Nukem Forever project manager
Why not Ironclad( written in Ada) ? https://ironclad.nongnu.org/
Had me in the first half ngl
Linux does this all the time.
ALSA -> Pulse -> Pipewire
Xorg -> Wayland
GNOME 2 -> GNOME 3
Every window manager, compositor, and DE
GIMP 2 -> GIMP 3
SysV init -> SystemD
OpenSSL -> BoringSSL
Twenty different kinds of package manager
Many shifts in popular software
BoringSSL is not a drop-in replacement for openssl though:
BoringSSL is a fork of OpenSSL that is designed to meet Google’s needs.
Although BoringSSL is an open source project, it is not intended for general use, as OpenSSL is. We don’t recommend that third parties depend upon it. Doing so is likely to be frustrating because there are no guarantees of API or ABI stability.
Aren’t different kinds of package managers required due to the different stability requirements of a distro?
We haven’t rewritten the firewall code lately, right? checks Oh, it looks like we have. Now it’s nftables.
I learned ipfirewall, then ipchains, then iptables came along, and I was like, oh hell no, not again. At that point I found software to set up the firewall for me.
Damn, you’re old. iptables came out in 1998. That’s what I learned in (and I still don’t fully understand it).
UFW → nftables/iptables. Never worry about chains again
I was just thinking that iptables lasted a good 20 years. Over twice that of ipchains. Was it good enough or did it just have too much inertia?
Nf is probably a welcome improvement in any case.
GUI toolkits like Qt and Gtk. I can’t tell you how to do it better, but something is definitely wrong with the standard class hierarchy framework model these things adhere to. Someday someone will figure out a better way to write GUIs (or maybe that already exists and I’m unaware) and that new approach will take over eventually, and all the GUI toolkits will have to be scrapped or rewritten completely.
Idk man, I’ve used a lot of UI toolkits, and I don’t really see anything wrong with GTK (though they do basically rewrite it from scratch every few years it seems…)
The only thing that comes to mind is the React-ish world of UI systems, where model-view-controller patterns are more obvious to use. I.e. a concept of state where the UI automatically re-renders based on the data backing it
But generally, GTK is a joy, and imo the world of HTML has long been trying to catch up to it. It’s only kinda recently that we got flexbox, and that was always how GTK layouts were. The tooling, design guidelines, and visual editors have been great for a long time
I’ve really fallen in love with the Iced framework lately. It just clicks.
A modified version of it is what System76 is using for the new COSMIC DE
Desktop apps nowadays are mostly written in HTML with Electron anyway.
Which - in my considered opinion - makes them so much worse.
Is it because writing native UI on all current systems I’m aware of is still worse than in the times of NeXTStep with Interface Builder, Objective C, and their class libraries?
And/or is it because it allows (perceived) lower-cost “web developers” to be tasked with “native” client UI?
Probably mainly a matter of saving costs, you get a web interface and a standalone app from one codebase.
and a mobile app sometimes
Are you aware of macOS? Because it is still built with the same UI tools that you mention.
Aware, yes. Interested, no - closed source philosophy, and the way Apple implements it specifically, turn me off hard.
and all the GUI toolkits will have to be scrapped or rewritten completely
Dillo is the only tool i know still using FLTK.
NUKE
https://www.foundry.com/products/nuke-family/nuke
Also, while a bit of a surprise, FLTK is migrating to Wayland.
Newer toolkits all seem to be going immediate mode. Which I kind of hate as an idea personally.
er, do you have an example. This is not a trend I was aware of
It’s actually a classic programmer move to start over again. I’ve read the book “Clean Code” and it talks about a little bit.
Appereantly it would not be the first time that the new start turns into the same mess as the old codebase it’s supposed to replace. While starting over can be tempting, refactoring is in my opinion better.
If you refactor a lot, you start thinking the same way about the new code you write. So any new code you write will probably be better and you’ll be cleaning up the old code too. If you know you have to clean up the mess anyways, better do it right the first time …
However it is not hard to imagine that some programming languages simply get too old and the application has to be rewritten in a new language to ensure continuity. So I think that happens sometimes.
Yeah, this was something I recognized about myself in the first few years out of school. My brain always wanted to say “all of this is a mess, let’s just delete it all and start from scratch” as though that was some kind of bold/smart move.
But I now understand that it’s the mark of a talented engineer to see where we are as point A, where we want to be as point B, and be able to navigate from A to B before some deadline (and maybe you have points/deadlines C, D, E, etc.). The person who has that vision is who you want in charge.
Chesterton’s Fence is the relevant analogy: “you should never destroy a fence until you understand why it’s there in the first place.”
I’d counter that with monolithic, legacy apps without any testing trying to refactor can be a real pain.
I much prefer starting from scratch, while trying to avoid past mistakes and still maintaining the old app until new up is ready. Then management starts managing and new app becomes old app. Rinse and repeat.
The difference between the idiot and the expert, is the expert knows why the fences are there, and can do the rewrite without having to relearn lessons. But if you’re supporting a package you didn’t originally write, a rewrite is much harder.
Which is something I always try to explain to juniors: writing code is cool, but for your sake learn how to READ code.
Not just understanding what it does, but what was it all meant to do. Even reading your own code is a skill that needs some focus.
Side note: I hate it to my core when people copy code mindlessly. Sometimes it’s not even a bug, or a performance issue, but something utterly stupid and much harder to read. But because they didn’t understand it, and didn’t even try, they just copy-pasted it and went on. Ugh.
Side note: I hate it to my core when people copy code mindlessly
Get ready for the world of AI code assist 😬
Hah yeah, this was in the back of my mind. I forgot the context of it, though, thanks.
“you should never destroy a fence until you understand why it’s there in the first place.”
I like that; really makes me think about my time in building-games.
Alsa > Pulseaudio > Pipewire
About 20 xdg-open alternatives (which is, btw, just a wrapper around gnome-open, exo-open, etc.)
My session scripts after a deep dive. Seriously, startxfce4 has workarounds from the 80ies and software rot affected formatting already.
Turnstile instead elogind (which is bound to systemd releases)
mingetty, because who uses a modem nowadays?
Pulseaudio doesn’t replace ALSA. Pulseaudio replaces esd and aRts
those last two are just made up words
All words are made up
Except naturally occurring, discovered, onomatopoeic words such as bang, boom, cuckoo, tweet, drip, splish, splash, slosh.
Linux could use a rewrite of all things related to audio from kernel to x / Wayland based audio apps.
Pipewire is great .
Right, sorry.
ALSA is based
lol that someone already said Wayland.
Your welcome. :)
His welcome?
That’ll teach me to type when I’m mad. “You’re”. There a go.
Actually, it won’t teach me. Wayland’s mere existence will bother me till the day I die, I’m sure. Especially once it’s working well enough for me to have to adopt it. The resentment will grow.
Be careful what you wish for. I’ve been part of some rewrites that turned out worse than the original in every way. Not even code quality was improved.
In corporations, we call that job security.
Just rewriting the same thing in different ways for little gain except to say we did it
Funnily enough the current one is actually the one where we’ve made the biggest delta and it’s been worthwhile in every way. When I joined the oldest part of the platform was 90s .net and MSSQL. This summer we’re turning the last bits off.
Some form of stable, modernized bluetooth stack would be nice. Every other bluetooth update breaks at least one of my devices.
I realize that’s not exactly what you asked for but Pipewire had been incredibly stable for me. Difference between the absolute nightmare of using BT devices with alsa and super smooth experience in pipewire is night and day.
There are many instances like that. Systemd vs system V init, x vs Wayland, ed vs vim, Tex vs latex vs lyx vs context, OpenOffice vs libreoffice.
Usually someone identifies a problem or a new way of doing things… then a lot of people adapt and some people don’t. Sometimes the new improvement is worse, sometimes it inspires a revival of the old system for the better…
It’s almost never catastrophic for anyone involved.
Some of those are not rewrites but extensions/forks
I’d say only open/libreoffice fits that.
Edit: maybe Tex/latex/lyx too, but context is not.
LaTeX and ConTeXt are both macros for TeX. LyX is a graphical editor which outputs LaTeX.
Yes… I’d classify context as a reboot of latex.
There’s already a lot of people rewriting stuff in Rust and Zig.
What are the advantages of Zig? I’ve seen lots of people talking about it, but I’m not sure I understand what it supposedly does better.
The goal of the zig language is to allow people to write optimal software in a simple and explicit language.
It’s advantage over c is that they improved some features to make things easier to read and write. For example, arrays have a length and don’t decay to pointers, defer, no preprocessor macros, no makefile, first class testing support, first class error handling, type inference, large standard library. I have found zig far easier to learn than c, (dispite the fact that zig is still evolving and there are less learning resources than c)
It’s advantage over rust is that it’s simpler. Ive never played around with rust, but people have said that the language is more complex than zig. Here’s an article the zig people wrote about this: https://ziglang.org/learn/why_zig_rust_d_cpp/
Tiny learning curve, easy to refactor existing projects